Monday, June 6, 2011

Actions Have Consequences

Actions have consequences in Dragon Age RPG and especially in the Dragon Age (PC) game. Choices and consequences should also be part of a miniature game. In The Dalish Curse the encounter in the forest will affect the last encounter (my group wouldn't pull killing blows on Coalan so they had a rough time against the revengers). I also gave them a choice back in Vintiver. Save Sister Arda from the revengers or save a templar message from the burning chantry. The character, an apostate, took the message from the templars and then had to watch the death of the chantry priestess. At least now they know more about templar activity in Southron Hills.